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66 (II) - Legendary [I]

  Pallad’s first of the rewards hit him like a truck; with five abilities automatically levelling to 99 despite historically nobody else having Class Abilities even capable of levelling. And the way they levelled was also strange, not just increasing the numbers behind the skill and/or trait.

  [To See Battle -> 99]

  [Bone Armor -> 99]

  [Violent Tearing -> 99]

  [Paindrinker -> 99]

  [Godly Descension - Battle -> 99]

  He learnt the hard way how he could see not just everyone’s rage now, but all of emotion at once. People disgusted with who they were talking to had a small flame behind them of gold surrounded by a deep spinach green.

  It was interesting, the red flame was hardly visible; but eventually he found someone with plenty of it. The flame was consuming the other flames, a little bit of orichalcum blue, a bit of a deeper gold, both consumed by a violent red.

  And then upon the flames absorption of every other emotion, Pallad noted Shammus’s look was facing the same person. The person finally snapped, and splashed the person they were looking atop with a glass of wine, and Pallad immediately began walking forward.

  His own rage wasn’t quite there, but he felt something else fall atop his chest with the gold armor he wears. Pallad looked down at it as the system said oh so much about this new chestplate as it turned weightless upon the same.

  [Legendary Equipment Created; Platemail of Kronos]

  [Stat Requirement: 250 MAGIC 750 POWER]

  [Durability: Infinity]

  [Description: A Golden Chestplate with Lion engravings. It visibly ripples with time.]

  [Capabilities:

  Grants a +15 To Evasion

  Grants a resistance to Chronomancy

  Grants the user a forced personal timeline.]

  Pallad looked at the armor upon his self, and saw how it reflected in the light, the way it shimmered was slightly wrong, it felt like parts of it shed every moment as the rippling metal replaced itself in the center.

  He felt more grounded in time itself, as the ticking of the clock was audible to him. He felt the mana from the chestplate, a golden mana that worked with Pallad as he gripped at it. Pallad tried something dangerous, and lashed out with it.

  [Legendary Skill Acquired; Delayed Timeline]

  Pallad felt his own mana strike against the small plate of food he had tested this with. It channeled through the System and since it was already attuned it took less of a hit on him then it would’ve before, and now he saw a miniature him on the plate.

  This miniature him was in the future by a minute, he could feel it. And he had the idea that all injuries done to his real self would be sent to the future alongside the path of chronomancy, the path of Battle, to his smaller self.

  His second viewpoint of this world came in handy now in deciding how newer skills worked to be sure. And the system didn’t seem anywhere close to done with these rewards, or maybe just more tools to throw them at a god to kill.

  Maybe that’s what the system was hinting at by placing Wrath in here, but there’d be too much collateral death. The system was cruel with other floors, but they never forced death on the random citizens unless the opponent was cruel.

  It wasn’t the System that killed these people; and the Tower Heroes were given a route to circumvent the death. And eventually the minute passed, and the glass plate jumped a bit. Pallad looked over at it, seeing the chronomancy mana dispersed.

  [Legendary Trait Acquired; Timewalker]

  Pallad took a step forward, and felt his armor resist his movement. Eventually, the weight vanished as he attuned once more, and he felt time itself ripple around his movements. Legendary abilities were highly sought after, he remembered.

  Very few people had any, but some rumors spread of SSR++ people having one or two, and those skills and traits being capable of not just turning the tide of battle, but turn entire countries and biomes into others.

  And now it was clear as to why, as Pallad didn’t walk between people but through them. No damage was dealt to them as he felt his mana drain while he stepped through them via going to a time that they weren’t there physically.

  It wouldn’t just help in a fight; but it would help in day to day life as well to be capable of this. And he felt the direction of time as well, some steps felt like they were going through a hurricane, while others felt accelerated.

  It felt random, but Pallad knew fundamentally, both through his armor and his own intuition, that the steps that were difficult were sending him back in time while the steps that were easier than usual were boosted by going forward in time.

  The mana drain was the same between the steps. It had to be for then it would be a skill instead of a trait. That’s how traits were defined by the system, the lack of or the consistency of cost. Some could be deactivated and activated, but otherwise the cost was always when the effect was occurring if there was one.

  And Pallad saw this and decided to march forward anyways. And the System rewarded him everstill. It was clear his party was getting rewards at the same time, and they weren’t going to get to test all of their skills as Pallad saw the name of the second skill.

  [Legendary Skill Acquired; Wrathful Clash]

  The name itself scared the paladin away from testing it, and the System took it in stride seemingly as Pallad got further away from his party. There were still six people with the strongest emotion, and four others with the most… comforting flames.

  Those six were the ones Pallad presumed to be Wrath’s friends, but the four others were clearly his friends, and he was comforted by their light far more than anyone else could try to take from him, nor try to block the light from him.

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  [Legendary Skill Acquired: Greedy Friendship]

  He felt the system solidify his wants in a singular moment as he drew his sword. He wondered what that would become under the system’s watchful eye and guiding hand, optimizing for him everything about his style and abilities.

  [Legendary Equipment Created; Hammer Time]

  [Stat Requirement: 25 MAGIC, 975 POWER]

  [Durability: Infinity]

  [Description: A hammer forged from time itself, the clock faces always showing the time that’ll strike when it strikes.]

  [Capabilities:

  100% Armor Penetration

  Strikes persist through time

  Strikes occur at a time you are weakest within 24 hours of the strike.]

  Pallad felt the hammer form in his hand in place of the thin rapier and he felt the system mocking him for his blind outrage he portrayed against Insanity on the last floor with this. But it also felt perfect in his hands.

  He wanted to swing it at something, but he couldn’t. It just wasn’t plausible for the time, and he knew that most people in here would probably die. The battle spirit within everyone here showed him it. They’d die if he swung this thing at minimal power.

  And so he wanted a place to put it more than anything. And so he placed it in his inventory without a way to display it on his back the same way Wrath had. Pallad moved through the crowd some more, wondering what more odd items and trinkets the System would conjure up for the Paladin.

  He saw a quick flash of red as he stepped through a certain man, with a long white beard, but he ignored it as he saw the next notification awaiting him. It was more interesting though, it was clearly not meant to occur just yet, or was meant to occur far earlier/

  [Legendary Trait Acquired; Keeping Time]

  He suddenly felt every microsecond and precisely how his time moved as he kept using Time Walker, how it constantly followed a path of least resistance flowing through the general timeline with minimal effort.

  His own timeline felt like riding along the timeline in roller skates; using the speed of the general timeline to keep its own momentum up, but it’s able to slow down or speed up for a moment with a launch but it eventually has to catch back on to the general timeline to keep up.

  It was an interesting feeling, like a lurch forward or backwards sometimes as he deactivated the skill or simply just quit moving. It almost made him motion sick as he could tell his time was linked with movement, and vice versa.

  Therefore every time his time came to a sudden stop, it felt like he had crashed into a brick wall, and he presumes if he crashed into a brick wall; his time would either reset or his time would lurch him back so far he’d feel it upon deactivation.

  And now he had more theory than practice in his abilities again. He muttered a light curse against the system as he noticed that he’d finally reached a point of practicality in his power with Kishtan, and now it was back to theory.

  Theory without a good teacher either. He was practically stuck at ground one with this, and he only had ideas of how he and the party could do joint training after this ballroom. Maybe sparring, but that wouldn’t work as the System seemed more and more focused on making everyone just different enough to have vastly different weaknesses and strengths to be one whole capable of hunting gods.

  [Legendary Skill Acquired; Inner Demon’s Spar]

  As if the System were in his thoughts, which admittedly with all the Psychomancy abilities the System had already optimized, it wasn’t too off the cuff to say it probably was, he was granted an ability that seemed solely for training.

  Solely for effort and hard work to be redeemed. And the System was clearly still in the giving mood with everything it’s already gifted Pallad. The System granted a small notification as proof of not goodwill, but rather its obligation to give more.

  [Quest Rewards Remaining: 1 Legendary Skill, 3 Legendary Equipment]

  The System did seem to be struggling on the equipment end of things, with this skill being a ticking time bomb. He’d use it eventually for training, maybe on a floor that more clearly is focused on self-growth similar to floor ten…

  But now the drought on equipment comes to an end as the System delivers on equipment that Pallad never thought he’d need nor want. It wasn’t a transformation of the gear he had on, but rather a ring formed upon his pinky as soon as the system screen spawned.

  [Legendary Equipment Created; Ring of Defeatist Nature]

  [Stat Requirement: 1000 MAGIC]

  [Durability: Infinity]

  [Description: A small golden ring with a ruby in the center of a four pronged holster.]

  [Capabilities:

  See the near-future as a projection.

  Project ideas into the worst-case scenario for said ideas.]

  Pallad glared at the last part of the capabilities, as he thought of what it could possibly mean for himself and the party to rely on this ring often or even at all. It could lead them vastly astray, as luck seemed to be on their side more often than it was against.

  Especially with floor 50. Reality itself was tearing at everything and everyone, and now Pallad was left thinking as to what could possibly be left to experience in this terrible tower; having survived what was easily the biggest threat so far.

  [Legendary Equipment Created; Mana Anchor]

  [Stat Requirement: 350 POWER, 200 AGILITY, 100 MAGIC]

  [Durability: Infinity]

  [Description: A small anchor that transforms into a pin when deactivated.]

  [Capabilities: Blocks everything below a god from breaking the Ambient Mana Threshold and as such tearing reality asunder]

  And now that Pallad had an answer to his biggest problem so far he was left to wonder now what? Now what next could the system possibly do to keep up the strife, to keep up the conflict?

  He knew it was a dangerous road of thought to pick up, since there were some obvious answers hidden deep in Pallad’s mind but he just ignored them for whatever reason. Maybe he didn’t want to strive, maybe he didn’t want to save the world.

  [Legendary Equipment Created; Starlight’s Cloak]

  [Stat Requirement: 1000 POWER]

  [Durability: Infinity]

  [Description: A small cloak with magical stars and constellations inside of it.]

  [Capabilities:

  Can be used to contact gods and siphon star power.]

  The power of the cloak made Pallad almost stagger back as it fell right on his back without even a noticeable weight. As he tried to draw upon the power, his hands slowly glowed brighter and brighter as they were enveloped in flame.

  The power of the stars seemed to solidify in the system for the final skill as well, but he attacked the notification before he could read it. He knew it would have disappointed him, as he had looked on at the power of the stars in his hands.

  He looked in the cape and saw the truth behind the stars, the constant battle behind the stars, the ancient nature of their time; and how whenever he used the starlight’s power, it consumed the mana the stars exuded.

  Chronomancy was always first, and it hurt him to see it go first. It was so sought after back at the Sanctuary, mostly by people who lost people just moments before the Saintess could see them. And now the System was mocking him for being too weak back then.

  Or maybe it was trying to give him something to compare his new self too, by forcing that parallel with his old wishes, the wishes he heard hundreds of thousands of times. The System was still an enigma, and now he was more curious as to what made it tick then ever before.

  [Legendary Skill Acquired; Systemic Starlight]

  Pallad glared at the system and scoured before deciding to approach the center of the room alongside the four familiar flames. It was time to meet with Wrath’s friends, and he had a few theories as to who they really were.

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